1. I have read and understand GitHub's Guide to Filing a DMCA Notice.

2. Identify the copyrighted work you believe has been infringed.

The following 116 files:

https://github.com/tl3shi/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/445257607/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/460189852/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/adityashukla2014/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/Aduciicba/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/ahmedassal/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/Aix3D/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/akaz00/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/AliAkbarMontazeri/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/amolinasalazar/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/andrasjambori/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/andreryuk/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/AventarWu/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/BrianZhu1/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/chanmingtao/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/chryis/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/Cloverseer/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/Devesh0/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/Drooids/books-1/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/dtytomi/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/Duckyoung/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/El-Flexo/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/F0Z/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/FashGek/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/gigabotan/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/gillesxr/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/haoxiner/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/HereWeStart/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/hhi/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/HJiefeng/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/hlopezm23/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/hshd123/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/huppy309/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/iceflowdev/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/inginx/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/j0ker8/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/Jalleony/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/JaredMacDonald/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/jaycelq/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/jienoel/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/jipan25/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/jxtorres/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/Karel-Chabera/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/kendoctor/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/KevinTurnbull/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/kkarakk/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/konlil/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/Kurty/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/leito25/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/lisacvuk/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/lmnx90/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/longlonglonglonglong/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/lucrybpin/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/luozhipi/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/lvguowei/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/lxmfly123/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/Lydocan/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/mateusmento/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/mateuspiresl/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/matthewjberger/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/minh0722/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/mmetzler/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/MrJookie/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/multlurk/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/mveit-kara/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/native-m/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/nbright/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/NinaNVY/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/Nuos/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/Phrateus/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/pkbmh/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/pmsergio/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/PROgram52bc/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/RadvachTsvetkov/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/raonetwo/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/redarri/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/rh1101/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/robertnovo/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/rodrigobmg/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/Rogaven/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/rokn/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/ryanofnavarre/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/saphiresword/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/Sateanu/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/scw000000/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/shabesoglu/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/sinetztar/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/stevenxiao/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/sunao0626/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/swordow/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/TaMircea/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/tamlinkernel/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/techgeek1/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/tlkahn/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/Uatcodewarroir/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/uniking/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/vanlecs09/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/venomwine/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/vin4enso/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/violetweb/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/vjirgale/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/waytai/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/wdw828/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/wubugui/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/xialeizhou/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/xl1991/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/Xyzyx101/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/yinweizhuzhu/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/ylyking/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/Yonaba/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/zhangjiongwx/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/Zigkurat/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/nexuschip/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/tigranhov/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/zooearth/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf
https://github.com/zsnow/books/blob/master/GameDev/Math/%5B3D游戏与计算机图形学中的数学方法%5D.(Mathematics.for.3D.Game.Programming.and.Computer.Graphics.1st).(美)Eric.Lengyel.扫描版.pdf

3. Identify the material that you allege is infringing the copyrighted work listed in item #2, above.

The files identified above are illegal copies of the book “Mathematics for 3D Game Programming and Computer Graphics, 1st ed.”, Chinese translation.

4. Explain what the affected user would need to do in order to remedy the infringement.

The files must be permanently removed.

5. Provide your contact information. Include your email address, name, telephone number and physical address.

[private]

6. Provide contact information, if you know it, for the alleged infringer.

The following 116 Github users:

tl3shi  
445257607  
460189852  
adityashukla2014  
Aduciicba  
ahmedassal  
Aix3D  
akaz00  
AliAkbarMontazeri  
amolinasalazar  
andrasjambori  
andreryuk  
AventarWu  
BrianZhu1  
chanmingtao  
chryis  
Cloverseer  
Devesh0  
Drooids  
dtytomi  
Duckyoung  
El-Flexo  
F0Z  
FashGek  
gigabotan  
gillesxr  
haoxiner  
HereWeStart  
hhi  
HJiefeng  
hlopezm23  
hshd123  
huppy309  
iceflowdev  
inginx  
j0ker8  
Jalleony  
JaredMacDonald  
jaycelq  
jienoel  
jipan25  
jxtorres  
Karel-Chabera  
kendoctor  
KevinTurnbull  
kkarakk  
konlil  
Kurty  
leito25  
lisacvuk  
lmnx90  
longlonglonglonglong  
lucrybpin  
luozhipi  
lvguowei  
lxmfly123  
Lydocan  
mateusmento  
mateuspiresl  
matthewjberger  
minh0722  
mmetzler  
MrJookie  
multlurk  
mveit-kara  
native-m  
nbright  
NinaNVY  
Nuos  
Phrateus  
pkbmh  
pmsergio  
PROgram52bc  
RadvachTsvetkov  
raonetwo  
redarri  
rh1101  
robertnovo  
rodrigobmg  
Rogaven  
rokn  
ryanofnavarre  
saphiresword  
Sateanu  
scw000000  
shabesoglu  
sinetztar  
stevenxiao  
sunao0626  
swordow  
TaMircea  
tamlinkernel  
techgeek1  
tlkahn  
Uatcodewarroir  
uniking  
vanlecs09  
venomwine  
vin4enso  
violetweb  
vjirgale  
waytai  
wdw828  
wubugui  
xialeizhou  
xl1991  
Xyzyx101  
yinweizhuzhu  
ylyking  
Yonaba  
zhangjiongwx  
Zigkurat  
nexuschip  
tigranhov  
zooearth  
zsnow  

7. I have a good faith belief that use of the copyrighted materials described above on the infringing web pages is not authorized by the copyright owner, or its agent, or the law.

8. I swear, under penalty of perjury, that the information in this notification is accurate and that I am the copyright owner, or am authorized to act on behalf of the owner, of an exclusive right that is allegedly infringed.

9. Signed [private]
