RetroArch Pack
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6
system/dolphin-emu/Sys/Shaders/grayscale.glsl
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6
system/dolphin-emu/Sys/Shaders/grayscale.glsl
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void main()
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{
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float4 c0 = Sample();
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float avg = (c0.r + c0.g + c0.b) / 3.0;
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SetOutput(float4(avg, avg, avg, c0.a));
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}
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