RetroArch Pack
This commit is contained in:
54
system/dolphin-emu/Sys/Shaders/16bit.glsl
Normal file
54
system/dolphin-emu/Sys/Shaders/16bit.glsl
Normal file
@@ -0,0 +1,54 @@
|
||||
void main()
|
||||
{
|
||||
//Change this number to increase the pixel size.
|
||||
float pixelSize = 3.0;
|
||||
|
||||
float red = 0.0;
|
||||
float green = 0.0;
|
||||
float blue = 0.0;
|
||||
|
||||
float2 pos = floor(GetCoordinates() * GetResolution() / pixelSize) * pixelSize * GetInvResolution();
|
||||
|
||||
float4 c0 = SampleLocation(pos);
|
||||
|
||||
if (c0.r < 0.1)
|
||||
red = 0.1;
|
||||
else if (c0.r < 0.20)
|
||||
red = 0.20;
|
||||
else if (c0.r < 0.40)
|
||||
red = 0.40;
|
||||
else if (c0.r < 0.60)
|
||||
red = 0.60;
|
||||
else if (c0.r < 0.80)
|
||||
red = 0.80;
|
||||
else
|
||||
red = 1.0;
|
||||
|
||||
if (c0.b < 0.1)
|
||||
blue = 0.1;
|
||||
else if (c0.b < 0.20)
|
||||
blue = 0.20;
|
||||
else if (c0.b < 0.40)
|
||||
blue = 0.40;
|
||||
else if (c0.b < 0.60)
|
||||
blue = 0.60;
|
||||
else if (c0.b < 0.80)
|
||||
blue = 0.80;
|
||||
else
|
||||
blue = 1.0;
|
||||
|
||||
if (c0.g < 0.1)
|
||||
green = 0.1;
|
||||
else if (c0.g < 0.20)
|
||||
green = 0.20;
|
||||
else if (c0.g < 0.40)
|
||||
green = 0.40;
|
||||
else if (c0.g < 0.60)
|
||||
green = 0.60;
|
||||
else if (c0.g < 0.80)
|
||||
green = 0.80;
|
||||
else
|
||||
green = 1.0;
|
||||
|
||||
SetOutput(float4(red, green, blue, c0.a));
|
||||
}
|
||||
Reference in New Issue
Block a user